Re:EQ TECHNIQUES (1 viewing) (1) Guest
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TOPIC: Re:EQ TECHNIQUES
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EQ TECHNIQUES 1 Year, 1 Month ago
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Kick Drum
Any apparent muddiness can be rolled off around 300Hz. Try a small boost around 5-7kHz to add some high end.
50-100Hz ~ Adds bottom to the sound
100-250Hz ~ Adds roundness
250-800Hz ~ Muddiness Area
5-8kHz ~ Adds high end prescence
8-12kHz ~ Adds Hiss
Snare
Try a small boost around 60-120Hz if the sound is a little too wimpy. Try boosting around 6kHz for that 'snappy' sound.
100-250Hz ~ Fills out the sound
6-8kHz ~ Adds prescence
Hi hats or cymbals
Any apparent muddiness can be rolled off around 300Hz. To add some brightness try a small boost around 3kHz.
250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness
Bass
Try boosting around 60Hz to add more body. Any apparent muddiness can be rolled off around 300Hz.If more presence is needed, boost around 6kHz.
50-100Hz ~ Adds bottom end
100-250Hz ~ Adds roundness
250-800Hz ~ Muddiness Area
800-1kHz ~ Adds beef to small speakers
1-6kHz ~ Adds presence
6-8kHz ~ Adds high-end presence
8-12kHz ~ Adds hiss
Vocals
This is a difficult one, as it depends on the mic used to record the vocal. However...Apply either cut or boost around 300hz, depending on the mic and song.Apply a very small boost around 6kHz to add some clarity.
100-250Hz ~ Adds 'up-frontness'
250-800Hz ~ Muddiness area
1-6kHz ~ Adds presence
6-8kHz ~ Adds sibilance and clarity
8-12kHz ~ Adds brightness
Piano
Any apparent muddiness can be rolled off around 300Hz. Apply a very small boost around 6kHz to add some clarity.
50-100Hz ~ Adds bottom
100-250Hz ~ Adds roundness
250-1kHz ~ Muddiness area
1-6kHz ~ Adds presence
6-8Khz ~ Adds clarity
8-12kHz ~ Adds hiss
Electric guitars
Again this depends on the mix and the recording. Apply either cut or boost around 300hz, depending on the song and sound. Try boosting around 3kHz to add some edge to the sound, or cut to add some transparency. Try boosting around 6kHz to add presence. Try boosting around 10kHz to add brightness.
100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6Khz ~ Cuts through the mix
6-8kHz ~ Adds clarity
8=12kHz ~ Adds hiss
Acoustic guitar
Any apparent muddiness can be rolled off between 100-300Hz. Apply small amounts of cut around 1-3kHz to push the image higher. Apply small amounts of boost around 5kHz to add some presence.
100-250Hz ~ Adds body
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness
Strings
These depend entirely on the mix and the sound used.
50-100Hz ~ Adds bottom end
100-250Hz ~ Adds body
250-800Hz ~ Muddiness area
1-6hHz ~ Sounds crunchy
6-8kHz ~ Adds clarity
8-12kHz ~ Adds brightness<br><br>Post edited by: J Woods, at: 2007/10/06 19:53
"A hit record starts with a hit sound."
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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good info
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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Fasho BradStar Productions wrote:
QUOTE: good info
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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i never knew that...let me take notes or sum..lol
Pressure Man
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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okay i need to know this cuz the eq on reason doesnt say anything about all that hz stuff so how do i know what range im in????
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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good info bruh....this is what this site is for, folks that dont mind throwin' that good info for some of us that dont know. I know what you're talkin' about, now I gotta do some work.
Edde Kane...the quiet 1.
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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nathan nice wrote:
QUOTE: okay i need to know this cuz the eq on reason doesnt say anything about all that hz stuff so how do i know what range im in????
Thats what im tryin to figure out also. Its best if you used theses techniques with programs such as protools, sonar, cubase, and the easiest, fruity loops. I thought more people would care about this excellent information I provided. I just began studying mixing techniques and decided to share something. I bet the majority of the producers on MBS didnt know this. Just goes to show how much people dont really care about their mix.
"A hit record starts with a hit sound."
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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nathan nice wrote:
QUOTE: okay i need to know this cuz the eq on reason doesnt say anything about all that hz stuff so how do i know what range im in????
in reason you create a "equalizer" n it will show u that stuff
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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What's up ya'll these are some great unknown tips on how to attain some prized background vocal textures...
1) Add Silk: Unlike the up front full-bodied texture of your lead vocal track, take a different complimentary approach with your backing vocals. Add some silk by applying an overall high-pass filter as high as 900hz to the background vocals. The higher the high-pass the more sheen and silky the texture becomes. Also, for even more sheen, boost 11-12khz 1-4 decibels using high-shelf EQ.
2) Add Depth: To ensure a large impressive sound, you need to record several tracks of background vocals: double takes, triple takes, as well as, stacking harmonies. Take advantage of this multi-tracking by assigning each track its own panning placement. For example, pan low vocal/harmony tracks hard left & right. Next, pan medium vocal/harmony tracks 75% left & 75% right. Lastly, pan high vocal/harmony tracks 40% left & 40% right. Now your backing vocals will hug around your lead vocal perfectly!
3) Add Distance: To further add contrast apart from your lead vocal, apply different effects settings to your background vocal tracks. Typically, heavier effects should be applied to background vocals when compared to lead tracks. This helps add distance & a unique character apart from your lead mix. Some good background effects to apply are subtle ping pong stereo delays, hall reverbs, plate reverbs, and choruses!
Check out some bangas on my profile.
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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good stuff, the mclass equalizer in reasons really easy to use, one tip that helps if your beat sounds distorted is to cut in frequencies that you boosted another instrument about the same amount, i use the mastering suites in reason also, they really help your drums get a thump, or make some instruments sound fuller
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Re:EQ TECHNIQUES 1 Year, 1 Month ago
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Give Props!: 12
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nice info
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